Mostrando ítems 1-10 de 10

    • Computer Entertainment Technologies for the Visually Impaired: An Overview 

      López Ibáñez, Manuel; Romero-Hernández, Alejandro; Manero, Borja; Guijarro, María (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2022)
      Over the last years, works related to accessible technologies have increased both in number and in quality. This work presents a series of articles which explore different trends in the field of accessible video games for ...
    • Design of a Virtual Assistant to Improve Interaction Between the Audience and the Presenter 

      Cobos-Guzman, S.; Nuere, S.; De Miguel, L. (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2021)
      This article presents a novel design of a Virtual Assistant as part of a human-machine interaction system to improve communication between the presenter and the audience that can be used in education or general presentations ...
    • Extensive Classification of Visual Art Paintings for Enhancing Education System using Hybrid SVM-ANN with Sparse Metric Learning based on Kernel Regression 

      Xu, Fei; Wu, Tong; Huang, Shali; Han, Kuntong; Lin, Wenwen; Wu, Shizhong; CB, Sivaparthipan; Dinesh Jackson, Samuel R (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2021)
      In recent decades, the collection of visual art paintings is large, digitized, and available for public uses that are rapidly growing. The development of multi-media systems is needed due to the huge amount of digitized ...
    • GIFT: Gesture-Based Interaction by Fingers Tracking, an Interaction Technique for Virtual Environment 

      Ullah, S; Raees, M (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2019)
      Three Dimensional (3D) interaction is the plausible human interaction inside a Virtual Environment (VE). The rise of the Virtual Reality (VR) applications in various domains demands for a feasible 3D interface. Ensuring ...
    • Heuristics Considering UX and Quality Criteria for Heuristics 

      Schön, Eva-Maria; Thomaschewski, Jörg; Bader, Frederik (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2017)
      Heuristic evaluation is a cheap tool with which one can take qualitative measures of a product’s usability. However, since the methodology was first presented, the User Experience (UX) has become more popular but the ...
    • Integrating Emotion Recognition Tools for Developing Emotionally Intelligent Agents 

      Marcos-Pablos, Samuel; Lobato, Fernando; García-Peñalvo, Francisco (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 09/2022)
      Emotionally responsive agents that can simulate emotional intelligence increase the acceptance of users towards them, as the feeling of empathy reduces negative perceptual feedback. This has fostered research on emotional ...
    • KoopaML: A Graphical Platform for Building Machine Learning Pipelines Adapted to Health Professionals 

      García-Peñalvo, Francisco; Vázquez-Ingelmo, Andrea; García-Holgado, Alicia; Sampedro-Gómez, Jesús; Sánchez-Puente, Antonio; Vicente-Palacios, Víctor; Dorado-Díaz, P. Ignacio; Sánchez, Pedro L. (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 01/2023)
      Machine Learning (ML) has extended its use in several domains to support complex analyses of data. The medical field, in which significant quantities of data are continuously generated, is one of the domains that can benefit ...
    • Multi Layered Multi Task Marker Based Interaction in Information Rich Virtual Environments 

      Rehman, I; Ullah, S; Khan, Dawar (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2020)
      Simple and cheap interaction has a key role in the operation and exploration of any Virtual Environment (VE). In this paper, we propose an interaction technique that provides two different ways of interaction (information ...
    • Removing Unclassified Hand Tremor Motion from Computer Mouse Input with Neural Networks 

      Mack, Stephen (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2018)
      An artificial neural network based filter to remove unwanted tremor-induced motion in computer mouse input is presented and tested. A method to efficiently capture appropriate training data is shown to be important in the ...
    • Two Hand Gesture Based 3D Navigation in Virtual Environments 

      Rehman, I; Ullah, S; Raees, M (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 03/2019)
      Natural interaction is gaining popularity due to its simple, attractive, and realistic nature, which realizes direct Human Computer Interaction (HCI). In this paper, we presented a novel two hand gesture based interaction ...